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U.S. Pentagon Predicted Global Unrest and Bitcoin’s Rise in ...

U.S. Pentagon Predicted Global Unrest and Bitcoin’s Rise in a 2018 Army Wargame

U.S. Pentagon-created war game features a rather strange, but somewhat likely, narrative involving a revolution and Bitcoin. In the role-playing theatrical aimed at new military joinees, the underlying narrative involves crime fighters going head-to-head with a discontent Generation-Z, which ultimately starts using Bitcoin.

Pentagon’s Bitcoin Narrative

As reported by Decrypt, the war game is a computer-assisted, theatrical play called JLASS, or the 2018 Joint Land, Air, Sea Strategic Special Program. The game narrates how America’s frustrated and misoppurtuned youth launch  a “Zbellion.”

As stated in a recent publication by the United States Department of Justice (DoD), its research arm, the Defense Advanced Research Projects Agency (DARPA) has started pointing its searchlight into the revolutionary blockchain technology as part of plans to modernize and advance its digital environment.

Blockchain technology, the solid foundation underpinning bitcoin and other digital assets is fast gaining significant traction in various sectors of the global economy, including fintechtrade finance, supply chain and even healthcare due to its ability to foster transparency and immutability.

The DoD and it’s forward-thinking research arm DARPA are not oblivious to the huge potentials of the DLT and other new technologies.

The team is now weighing the possibilities of leveraging these nascent technologies to develop highly robust, secure and efficient platforms that would enable the transmission of messages in a hack-proof manner.

JLASS trains military officials with “likely” scenarios and is a series of army-related exercises at all U.S-based military colleges.

Zbellion presumably follows from the so-called Generation-Z – those millennials born between 1995-2010. A McKinsey study states the period gave rise to a generation growing up around the technology and other digital tools, leading to “unlimited” consumption while enjoying the benefits of social media culture.

However, the Generation is painted as a bad actor in the JLASS. The game narrates a scenario where such individuals start rebelling against the central power, going to the extent of stealing funds from corporations and converting all funds into Bitcoin.

As for the why? Documents show the Generation is fighting the system after experiencing widespread feelings of “unsettlement and insecurity.” The game goes on to detail how 9/11, the 2008 recession, and a broader lack of economic activity enjoyed by earlier generations spews the unrest.

Close the Wealth Gap

Starting with rallies and protests in major US cities, the report details how the rebellion gradually turns into “a global cyber campaign to expose injustice and corruption.” The Generation, in a rather dystopian character, is shown stealing funds from companies “they don’t like” and distributing BTC among the needy to close the wealth-inequality gap.

Documents collated by The Intercept noted:

“Despite the “Zbellion,” making up just a small part of the game, it is “intended to reflect a plausible depiction of major trends and influences in the world regions.”

Other aspects of the game feature scenarios involving Islamic and Africans taking over American, including the rise of Afganistan’s ISIS militant organization.

The “Zbellion” game has been eerily accurate thus far; the ongoing coronavirus pandemic has led to political and economic instability globally, and especially in the U.S. after the “Black Lives Matter” movement spurred nation-wide protests.

If Zbellion is any indication, Bitcoin may be used to fuel such movements further, particularly with reports of anti-corporate sentiment already beginning to settle within protestors.

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